So, what did you think of this year in your family? Could it be described as truly wonderful as one might claim on social media? Packed with academic success for the kids and elaborate dress-up celebrations for the grownups? Or perhaps it was a sea of frustration with only rare enjoyable moments? Could any part be genuine, or is everyone now digitally altered virtual entities with unrealistic teeth?
I've assembled everyone together, whether they wanted to or not, to reflect on the paramount thing in twelve months: which video games we enjoyed the most. So here goes:
Just Dance 2024
"Can’t you pick just one?"
"You can't expect my games column."
Meanwhile, on mobile, her go-to has been Cityscapes and "trying to find reasonable healthcare."
"Digitally?"
"In real life."
Overwatch
"I have no interest in games on my phone." He was offended that I suggested it. Point taken.
Resident Evil Biohazard
She's attempting to get into acting, but when she wasn’t singing, she was playing Resident Evil. She also spoke at length in great detail about her accomplishments on The Sims, where her character has a successful utopia with far better healthcare than her eldest sister has in real life.
Crash Bandicoot: It’s About Time
She started the year at sixty percent completion and finished the year at eighty-two percent. It’s a marathon not a sprint for her. On her phone: something called Woodle, where you have to remove pins.
Minecraft
Any time I see my adult son playing Minecraft, I rib him like a cross between a persistent critic. When he protests, I reply that I am behaving this way to toughen him up so he can mature and play games for mature audiences. This defines our Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
There was no contest for this one. She is unstoppable. More impressive than I was at my peak gaming days in my prime.
Marvel Snap
No other game compared to the hours I spent on this remarkably well-crafted card game competitive game, with its ever-changing range of cards and game variations.
Marvel Snap
The catch about games that endlessly add to their range is you have a moment of clarity and realise it is all just an attempt to suck you into compulsion-based microtransactions. So affection became resentment halfway through the year and it was deleted.
Doom: The Dark Ages
Excellent reinvention of a classic franchise. Captivating atmosphere from the start. I wish I could eviscerate my issues so effectively in real life.
Blue Prince
I decline to rush this stunning, original game and I just lacked the focused attention to give it what it needed earlier this year. With relatives staying over the festive period, I aim to experience this in the early morning after appropriate hospitality.
Balatro
I'm aware Balatro was the previous year's breakout game, but I was a late adopter. And it is exceptional. It just gets absolutely everything right. Crazy Poker is a wonderful concept, but the effects behind the different joker cards are so creative it has become a game I could play at any hour. Add in the cleverness of the card design, and this is an true high-water mark of gaming. I dream of being stuck in a small space for hours just so I have nothing to do but play it.
Outer Worlds 2
I endured a wave of criticism when I critiqued how a technical issue in another game damaged the experience for me, but that other title is still a massive gaming achievement in terms of art, sound, acting – which I valued even more after playing Outer Worlds 2. So thank you to the commenter who took the time to send a message to say that my Outer Worlds 2 review was "bitter, confused resentment". I mention that in the exact way, because I acknowledge the engagement, and he is obviously an astute judge of character.
Hollow Knight: Silksong
Fine. Give me a punishingly tough Metroidvania-esque thing and leave me without guidance on what I am supposed to be doing, except "figure it out". How delightful. I understand that it looks ace and is ideal if you are into challenging games, but I cannot think of a gaming experience I desire less in my adulthood. I was around back when most games were like this, and I’ve had enough. It was fine when I was a kid, but the same could be said for many less comfortable things.
Toss-up between corporate partnerships that raised eyebrows, and high launch costs. Both morally indefensible and concerning.
Clair Obscur, Despelote and Bananza would all sound good names called from the back door at dinner time.
Right Thumb Joint. Honestly. I don’t know if it’s because of button mashing or endless scrolling, but it aches like the mines of sulphur in the mornings now. I knew I should have got my thumbs looked after back in the past.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to make 2026 last until the end of days.
The Witcher 4.
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